using System;
using System.Collections.Generic;
using System.Text;

namespace JBORPG.Classes
{
    public enum WeaponType
    {
        Mace=0,
        Staff=1,
        OneHandedSword=2,
        TwoHandedSword=3
    }

    public class Weapon : Item
    {
        private WeaponType weaponType;
        protected WeaponType WeaponType
        {
            get { return weaponType; }
            set { weaponType = value; }
        }

        private int attackPoints;
        protected int AttackPoints
        {
            get { return attackPoints; }
            set { attackPoints = value; }
        }

        public Weapon()
        {
            this.attackPoints = 0;
        }

    }
}
